Houdini Houdini Plugin Always free

Kiosk for Houdini

Integrate your asset library directly into Houdini's node-based workflow. Load geometry, textures, and volumes seamlessly.

No account required  ·  No subscription  ·  Windows 10 / 11

0:00 / 0:00
3,000+
Free Poly Haven assets, built right in
1-click
Export straight into Houdini
Auto
PBR materials wired for you
100%
Local — your library stays yours

The Kiosk Houdini plugin connects your asset library to Houdini's powerful node-based environment. Browse your content from a Python panel, load assets as file references in SOPs, apply textures in your material networks, or import VDB volumes — all without leaving Houdini. Custom Python commands let you define exactly how each asset type is handled.

More than a Houdini plugin

Poly Haven, auto-wired PBR materials, one-click Command Stacks — Kiosk handles the busywork so you can stay in Houdini.

Free

Poly Haven, built in

3,000+ free HDRIs, textures, and 3D models — browse and download from Poly Haven inside Kiosk, then send them straight into Houdini.

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OpenPBR Detection

Kiosk auto-detects PBR texture sets and wires a complete material — base color, roughness, metalness, normals, and more — the moment it lands in Houdini.

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One-click Command Stacks

Build sequences of Python commands per category. Import an asset, create a material, and set up lighting — all in a single click inside Houdini.

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Auto Thumbnails

Every model, texture, and HDRI gets a visual preview generated automatically. Browse your whole library by image, never by filename.

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Built for your Houdini workflow

Designed to fit the way you already work.

One-Click Export

Click any asset in Kiosk and it lands in your active Houdini context. Geometry, textures, VDBs — no manual file paths.

Stage & OBJ Context

Works in both /obj (geometry) and /stage (SOLARIS/USD) contexts. Kiosk detects which context you're in and imports assets the right way automatically.

Relative Paths

All file references use Houdini-style relative paths ($HIP, $JOB). Your scenes stay portable across machines and render farms.

OpenPBR Detection

Kiosk automatically detects PBR texture sets and wires complete material networks for your selected renderer — no manual channel assignment.

Auto Thumbnails

Every asset in your library gets a visual preview generated automatically. Browse geometry, textures, and VDBs by image, not by filename.

Supported Renderers

Redshift, Arnold, Karma, and RenderMan. Renderer-specific material networks set up automatically based on your active renderer.

Up and running in minutes

Installing the Houdini plugin takes less than 5 minutes.

  1. 1

    Download and install Kiosk Library on your machine.

  2. 2

    In Kiosk, open App Menu → Plugin Manager, select Houdini, and click Install. Browse to your Houdini user preferences directory (e.g., C:\Users\<user>\Documents\houdiniXX.X\).

  3. 3

    Restart Houdini.

  4. 4

    Access Kiosk via the Kiosk shelf or the Tab menu in any network editor.

  5. 5

    Click Launch Kiosk in the panel. A green dot in Kiosk's top-right confirms the live session is active.

Use a different app too?

One library, every DCC. Kiosk plugs into all of them.

Houdini

Bring your library into Houdini.

The Houdini plugin is free, always. No account, no subscription. Install it in minutes and never leave your workspace to find an asset again.

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