"A must-have tool for CG artists" — verified Gumroad reviews

Your whole asset library, inside your 3D app.

Kiosk turns scattered folders of textures, models and HDRIs into one visual library — with 3D previews, automatic thumbnails, and one-click export into your scene with materials already built for your renderer.

v2.1.0  ·  windows 10 / 11  ·  no account  ·  your files never leave your disk

kiosk_library — library ● v2.1.0
Kiosk Library — LibraryKiosk Library — 3D viewerKiosk Library — Content managerKiosk Library — Plugin managerKiosk Library — Asset exporter

Pick a category and a source. Every file in it has a thumbnail.

// integrations — five, not four

It runs inside the app you already use.

Pick your software. Browse your library and Poly Haven, then send any asset into the live scene — without leaving your workspace.

Kiosk for Houdini

A Kiosk shelf, and a Tab-menu entry in any network editor. Materials are built for whichever renderer the source is set to.

Karma (MaterialX)ArnoldRedshiftRenderManMantra
Kiosk for Houdini
Kiosk for Blender

Kiosk lives in Blender's N-panel. One click drops the asset into your scene with a complete Principled BSDF node tree already wired.

CyclesEEVEE
Kiosk for Blender
Kiosk for Maya

A Kiosk shelf button opens your library. Pick your renderer once and every export builds that renderer's own material network.

ArnoldRedshiftV-RayRenderMan
Kiosk for Maya
Kiosk for Cinema 4D

Launch Kiosk from the Extensions menu. Texture sets arrive as native Redshift or Octane materials, ready to render.

RedshiftOctane
Kiosk for Cinema 4D
Kiosk for Unreal Engine

A Kiosk menu in the editor’s main menu bar opens your library. Texture sets import as Material Instances built off the shipped OpenPBR masters, and HDRIs land as an HDRI Backdrop.

OpenPBR masters
Kiosk for Unreal Engine

// exporter — new in 2.1.0, beta

Save assets from your DCC straight into your library.

Finish something worth keeping, and it is one dialog away from being catalogued — textures packaged, thumbnail rendered, indexed on the spot.

The Kiosk library the exported asset lands in
export_to_kiosk ● beta
The Export to Kiosk dialog inside a DCC

// features

The setup work, handled for you.

What Kiosk is doing while you get on with the job.

your_folders/ ├ textures/ ├ models/ └ hdri/ indexed hover to play

Add any folder

Drop a folder in and it is ready to browse. Several sources per category, each with its own filter.

asset material base color roughness normal render hover to play

One-click export

Click an asset to send it into your open scene, with the material already built for your renderer.

cash_register.fbx brick_wall_07.exr bakery_4k.hdr previews hover to play

Auto thumbnails

Models, textures, HDRIs, .blend, .c4d and .max files all get a real preview — rendered, or read from the file itself.

brick_diff.png brick_rough.png brick_nrm.png brick_metal.png brick_wall_01 1 asset · 4 maps hover to play

OpenPBR detection

Loose maps are recognised as one texture set and mapped channel by channel, whatever your naming convention.

export.stack 1 import_asset 2 create_material 3 create_light 1 click hover to play

Command stacks

Chain actions per category and per DCC — import, build a material, set up lighting — into a single click.

poly haven 3,000+ cc0 assets your library hover to play

Poly Haven built in

3,000+ free CC0 HDRIs, textures and models, browsed and downloaded inside Kiosk, straight into your library.

// pipeline — nothing leaves your disk

From folder to render-ready

Kiosk indexes your folders, builds previews, detects PBR maps, and wires the material for whichever renderer is waiting on the other end. Live session mode keeps everything connected.

/pipeline/kiosk_export.graph ● local session
your_folders/ ├ textures/ ├ models/ └ hdri/ KIOSK v2.1.0 ▸ index everything ▸ auto thumbnails ▸ detect pbr maps ▸ wire materials → renderer Houdini karma · arnold redshift · renderman · mantra Blender cycles · eevee Maya arnold · redshift v-ray · renderman Cinema 4D redshift · octane Unreal Engine ue 5.8+ · openpbr masters

// reviews — verified gumroad purchases

Loved by 3D artists

Real reviews from Gumroad customers.

"Man how do people even browse their texture libraries without Kiosk? lol I feel so lost when I'm on a PC without it, definitely a must have tool for cg artists"

Verified Gumroad Purchase

"I have been meaning to purchase this for a while, and now I'm kicking myself I didn't do it early. It is so easy to use, stable as anything, and absolutely perfect for anyone with a load of models, kit bash kits, hdris or textures all in folders. Worth every penny."

Verified Gumroad Purchase

"Nice tool! Does accelerate my workflow :)"

Verified Gumroad Purchase

// extensions — pro & studio

Pro extensions

Pro add-ons hook straight into Kiosk's own menus — no separate programs. Install them on demand from the Extension Manager.

Your library is waiting.

Start free — no account, no credit card, no subscription. Upgrade to Pro whenever you're ready.

windows 10 / 11  ·  225 MB  ·  no subscription

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